Mage
Hero Ability: Stasis
Cost 2 Energy
One selected unit cannot attack, guard, use abilities, be targeted, receive damage, or be healed until the start of the next prep phase.
Formation
4 Front
5 Back
Last updated
Hero Ability: Stasis
Cost 2 Energy
One selected unit cannot attack, guard, use abilities, be targeted, receive damage, or be healed until the start of the next prep phase.
Formation
4 Front
5 Back
Last updated